package com.aslibs.game.client.skill
{
	public interface ISkillTarget
	{
		function get hp():int;
		function set hp(value:int):void;
		function get maxHP():int;
		function set maxHP(value:int):void;
		function get mp():int;
		function set mp(value:int):void;
		function get maxMP():int;
	}
}